OK, so I decided not to head the rG guild. I was getting allot of grief over the server type, in particular by people that couldn't be bothered to vote in the first place. I guess I just had enough, so I decided not to head a guild in AoC.
AoC is fun. It's going through some growing pains, but it is shaping up to be pretty amazing. I havn't been playing allot, but I am on Set and the guild I'm is is "The Great".
Refugeegamers.com (rG) is a gaming community that I joined a few years ago, and their servers supported my WoW guild. Well, I've turned the WoW guild over to others, and now it's time for a new MMO. Age of Conan will be that MMO for me, it looks awesome.
So, to make progression that much easier, rG will be supporting a guild that I will head for AoC.
So, my long love affair with World of Warcraft if coming to an end. On May 18th my account expires, and I have cancelled my subscription. In the end I just wasn't having fun anymore.
That doesn't mean I'm done with MMO's. I thought I might be, but I found Age of Conan and I will be giving it a try. This looks like a great game, I can't wait.
COLOMBO, Sri Lanka - Arthur C. Clarke, a visionary science fiction writer who won worldwide acclaim with more than 100 books on space, science and the future, died Wednesday in his adopted home of Sri Lanka, an aide said. He was 90.
Every Article I see talks about 2001 a space oddessey which Clark co-wrote. I was more a fan of his short stories.
A fun factoid:
He was credited with the concept of communications satellites in 1945, decades before they became a reality. Geosynchronous orbits, which keep satellites in a fixed position relative to the ground, are called Clarke orbits.
Another giant of the industry that will be missed.
Gary Gygax, who co-created the fantasy game Dungeons & Dragons and helped start the role-playing phenomenon, died Tuesday morning at his home in Lake Geneva. He was 69.
He had been suffering from health problems for several years, including an abdominal aneurysm, said his wife, Gail Gygax.
Gygax and Dave Arneson developed Dungeons & Dragons in 1974 using medieval characters and mythical creatures. The game known for its oddly shaped dice became a hit, particularly among teenage boys, and eventually was turned into video games, books and movies.
Wow, an Icon of the industry. I have to admit, I've been very lucky over the years to have been able to sit at a table with some of the best known names in the RPG world. It was the early 80's, I had only been playing for a few years and the guy that owned the game store I frequented told me Gygax was going to be stopping by. Let's just say that as a DM his games were just as difficult as the modules he wrote.
Over the years my concept of what makes a game great has diverged from his, but I won't forget him letting this enthusiastic kid sit at his table.